package morphing { /** * @author Benjamin Jung * http://www.mukimuki.fr/flashblog/ */ public class Mesh { private var _aPts:Array; private var _aTriangles:Array; public function Mesh(aPts:Array, aTriangles:Array) { _aPts = aPts.slice(0); _aTriangles = aTriangles.slice(0); } public function getNbPts():int { return _aPts.length; } public function getPts():Array { return _aPts; }; public function getTriangles():Array { return _aTriangles; } } }